Although the game does keep things a little too simple throughout. Thankfully there is more to Stray than just interacting with the world as a cat would. You may find yourself leaving surfaces unscratched quicker than you might expect. However, doing the various things that cats often do does get old pretty fast and after the first couple of chapters these opportunities to express your inner cat-ness feel more like distractions than meaningful game mechanics. You’ll likely spend your first thirty or so minutes with Stray enamored with scratching everything in sight and hammering the meow button until you’ve heard each audio clip multiple times. And a dedicated meow button allows you to audibly express yourself whenever you feel like it. You’re frequently given the opportunity to do regular cat activities from scratching sofas and rugs, to drinking from puddles and sleeping on anything that looks even vaguely comfortable (there’s actually a Trophy for napping for a whole real-world hour). It’s a regular household ginger cat and plays like one. It’s not a cat that’s been imbued with unique powers, or can be upgraded with various cybernetic enhancements, or evolved into some sort of biomutant. It’s important to note in Stray the hero is just a standard everyday cat. This little guy is useful both in terms of game action and for dolling out surprisingly intriguing snippets of lore. You receive help from several friendly robots, but most crucially you have a small drone companion named B-12 strapped to your back. You don’t have to undertake this mission alone either. Your quest is a simple one: find your way back to the surface. There are no people in this strange place, just humanoid robots going about their daily lives and wandering the neon-lit streets of an eerie, but also oddly inviting, cyberpunk world. While jumping across steel beams and running along moss-covered pipes your kitty falls down a deep hole and awakes in a mysterious underground city. The game begins with its feline protagonist awaking from a peaceful slumber and after a few playful moments where you’ll get to grips with what it’s like to control a cat, you venture off to explore the ruins of an abandoned facility alongside your furry friends. Stray’s opening moments are wonderfully serene. So, it seems plausible that Stray will come to other platforms sometime in 2023, or possibly later.(Image credit: Annapurna Interactive/BlueTwelve Studio) Likewise, platformer The Artful Escape launched for Xbox and PC in September 2021 and then came to PlayStation and Switch in January 2022. In looking at Annapurna’s lineup of games, a huge portion of them eventually end up on all current platforms, from PlayStation, Xbox, Nintendo Switch, PC, and even mobile.Ī recent example is Twelve Minutes, an adventure game that launched as a timed Xbox console exclusive in August 2021 before landing on PlayStation and Nintendo Switch in December of the same year. Timed exclusive deals can run for a wide range of time, from several months, to even years. It’s unclear which ones, but given the game’s wide appeal already, developer BlueTwelve Studio and Annapurna Interactive will likely want to bring it to as many platforms as possible. However, with it being a timed PlayStation exclusive, it’s implied that it will come to other platforms at some point in the future. Stray isn’t available on Xbox or Nintendo Switch and there are no public plans to bring it to those systems. Stray isn’t announced for any other platforms, but that doesn’t mean it won’t come to Xbox or Switch sometime in the future.
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